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Advanced [show]


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair reaches down to his waist. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Randal Ansley, Male Human Cleric 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. Sard (60 gp). 1 Chain shirt.


Social Check DCs


Quarethon Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His black crest is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. Quarethon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Quarethon Ghaallixirn, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5

Possessions: 30 gp.


Social Check DCs


Astar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a warhammer on his belt. His chestnut hair is smooth and relatively long. His white eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Roofer, who enjoyed hunting, Astar was taken on many hunting expeditions. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Fighting, Joker, Impeccable. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Astar Ennui, Male Tiefling Aristocrat 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)20 (+5) 15 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Elven, Goblin, Gnome, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His long red fur is drawn into a two foot long braid. His amber eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Engraver for hire.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Flaws: Antagonistic. Bonds: Family, Military, Job. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Tricking Of Storm, Male Tabaxi Barbarian 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His golden hair is slicked back into a classic pompadour. His skin is flawless and his violet eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and someone believes him a fraud

Bonds: Attractive, Criminal record, Poor, Adventurer, Enemies. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Tiltathana, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1000 cp.


Social Check DCs

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