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Advanced [show]


Bidreked Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with feathered hat. His brass crest has been sun bleached extensively. His eyes are red.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Greedy. Bonds: Immigrant, Rich, Debt, Adventurer. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Bidreked Shestendeliath, Male Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Uthemar Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His silver hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Uthemar Ariessus, Male Half-Elf Sorcerer 6
Medium (5'2") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Amnon Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. He wears his blue hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Amnon took refuge in the large cave and found the beat up bow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Rich, Nature, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Amnon Failure, Male Tiefling Cleric 12
Medium (5'7") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 63 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Deep blue spinel (800 gp). Red-brown spinel (160 gp). Alexandrite (800 gp). Alexandrite (800 gp). Fire opal (600 gp). Red spinel (160 gp).


Social Check DCs


Gilbert Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy blue pantaloons and a brown scarf. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Sailor; and he wants to get laid

Flaws: Racist, Disease. Bonds: Attractive, Has a crush. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Xistsrith, Male Half-Elf Adept 7
Medium (5'11") Half-Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is slicked back into a classic pompadour. He has brown eyes.

Personality: A skeptical and narcissistic man, Jak's first love is himself. His second love is also himself. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Jak was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Jak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Bonds: Military, Enemies, Debt. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Jak Warmwater, Male Halfling Barbarian 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 53 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp. Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp).


Social Check DCs

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