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Advanced [show]


Mûzglob Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Architect soon after.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Mûzglob Colby, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. Obsidian (16 gp). Deep blue spinel (1400 gp).


Social Check DCs


Grisha Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in a clean red cloak covering his clean studded leather. His whole body is exceptionally muscular. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Grisha was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical, Persistence. Bonds: Immigrant, Attractive. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Grisha Harper, Male Half-Orc Sorcerer 6
Medium (5'9") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. Black pearl (1200 gp). Bloodstone (60 gp). Rhodochrosite (14 gp). Azurite (14 gp).


Social Check DCs


Merihim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is slicked back into a classic pompadour. His eyes are a pleasant silver.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Merihim was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Merihim Luck, Male Tiefling Rogue 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Terran, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in red turtlenecks beneath a grey coat with brown slacks. He has no hair. He has brown eyes.

Personality: A skeptical and narcissistic man, Traki's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Traki was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Traki Yaeldrin, Male Elf Warrior 6
Medium (5'0") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is short and silver. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gardain was raised in a hard working conservative environment. Gardain was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Philantrophist. Bonds: Poor, Job, Religious. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Gardain Helcral, Male Dwarf Commoner 11
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 44 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1700 gp. Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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