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Advanced [show]


Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red top hat and red clothes. He has moderate length red crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west to a Merchant, Pijjirik learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Insane, Forgetful. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Pijjirik Hshhsstoroth, Male Dragonborn Rogue 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Azurite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His hair is auburn and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Adventurer, Nature, Job, Family. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Zunn Fulton, Male Half-Orc Commoner 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Athletics +8, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp. Tiger eye turquoise (11 gp). Silver pearl (130 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long gray fur is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Stableman again; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Windy In Shadow, Male Tabaxi Wizard 8
Medium (5'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Bather. His clothes are grease stained in places. He wears his white hair down. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Richard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Professionalism, Artistic, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Liadon, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp. Silver pearl (150 gp). Red garnet (150 gp). Sard (80 gp).


Social Check DCs


Sammal Shame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His hair is silver and curly. His white eyes peer out from beneath his small brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Ideals: Joker, Gifted. Bonds: Job, Religious, Criminal record. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Sammal Shame, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 8 (-1)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 5000 sp. Silver pearl (50 gp). White pearl (50 gp). Bloodstone (40 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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