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Advanced [show]


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his long yellow fur kept up in a rat tail. His green eyes peer out from beneath his broad grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: Nimble was born the youngest of three triplets. In his 15th year, his parents were killed by a giants raid, leaving Nimble alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Rogue 2
Medium (5'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp. Hematite (12 gp). Silver pearl (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Oloric Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, and he perpetually has his warhammer ready. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in warhammer use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to end his boredom

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Enemies. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Oloric Trueblood, Male Dwarf Warlock 11
Medium (4'4") Dwarf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)18 (+4) 16 (+3)14 (+2)
Skills Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic, Halfling, Draconic
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 1100 gp. Black star sapphire (1500 gp). Sardonyx (80 gp). Golden pearl (120 gp). Blue quartz (9 gp). Chalcedony (80 gp). Rose (80 gp). Smoky quartz (80 gp). Alexandrite (1600 gp). Tourmaline (120 gp). Rose (80 gp).


Social Check DCs


Cloak Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear tan pants and tee shirts and is in decent physical shape. His fur is red and curly. His blue eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Criminal record, Rich. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Cloak Of Ale, Male Tabaxi Paladin 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2400 sp. 1 Hourglass.


Social Check DCs


Peren Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Insomniac, Shy, Impulsive. Bonds: Rich. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Peren Hildenman, Male Half-Elf Warlock 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 22000 sp. Coral (80 gp). 1 Minor magic item.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. His fur is lavender and curly. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Emerald studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the old dungeon and found the beat up falchion and armor he uses now. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Selfish, Addict. Bonds: Nature, Rich. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Emerald Thunder, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 16 (+3)9 (-1) 17 (+3)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Alexandrite (200 gp).


Social Check DCs

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