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NPC Generator

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Advanced [show]


Percival Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Percival took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Bonds: Job, Attractive, Immigrant, Nature, Debt. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Percival Holimion, Male Half-Elf Fighter 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gorfel hails from a village terrorized by brigands. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gorfel Addington, Male Half-Orc Sorcerer 5
Medium (6'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Infernal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 6000 sp. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Modean Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy dark red hair. He has red eyes.

Personality: Modean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Ugly, Shy, Insane. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Modean Sorrow, Male Tiefling Wizard 1
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 cp.


Social Check DCs


Traubon Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. He keeps his long brown hair kept up in a rat tail. His eyes are likewise blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Mundane, Fearful. Bonds: Attractive, Rich, Has a crush. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Traubon Daerdahk, Male Dwarf Monk 11
Medium (4'4") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills History +7, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 13000 sp. Chalcedony (50 gp). Chalcedony (50 gp). Alexandrite (900 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs


Godfrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Poor, Has a crush. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Eastoft, Male Human Ranger 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2700 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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