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Advanced [show]


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Gracey, Male Human Rogue 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 14
Hit Points 82 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Insight +6, Religion +7
Senses Passive Perception 12
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 100 pp. Deep blue spinel (1300 gp). Moss agate (15 gp). Smoky quartz (50 gp). Carnelian (50 gp).


Social Check DCs


Roland Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair and beard is wavy and long. He has green eyes and a white hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of eastern immigrants he idolized his father. Roland was born on a far eastern forest where he grew up under the tutelage of his father, an expert Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Caphaxath, Male Half-Elf Fighter 15
Medium (5'8") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 137 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Performance +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1000 pp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (400 gp). A small bag of saffron. (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. This amber eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Military, Poor. Occupation: Mason

Voice: Irish accent

Attributes [hide]

Dabbledob Gimlen, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)17 (+3) 13 (+1)8 (-1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Pikar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a robe, a symbol of the sun god around his neck, and a bow on his belt. He wears a top hat to cover his moderate length black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pikar took refuge in the large cave and found the beat up bow and armor he uses now. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Fighting, Optimist. Bonds: Job, Poor, Nature. Occupation: Bather

Voice: German accent

Attributes [hide]

Pikar Quickstep, Male Halfling Commoner 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 25 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills History +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp.


Social Check DCs


Horza Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His black hair is heavily combed to the right. His fierce hazel eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Justice, Gifted, Entrepeneur. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Horza Breeden, Male Half-Orc Expert 5
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Silver pearl (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Amethyst (60 gp).


Social Check DCs

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