Akmen Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a worn and beaten armor. He has a hunchback. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and find a way to reverse the transformation of his sister
Flaws: Ugly, Insomniac, Sensitive, Disease. Bonds: Family. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Alexandrite (1600 gp). Black star sapphire (700 gp).
Ghash Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His hair is golden and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ghash was born in the north. At a young age he loved to build and create. Through the years after Ghash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ghash's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 67 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 12000 gp. Zircon (50 gp). Bloodstone (50 gp). Sardonyx (50 gp). Chalcedony (50 gp). Jade (60 gp). Black pearl (1000 gp). Hematite (6 gp). Malachite (6 gp). Sardonyx (50 gp). Emerald (700 gp). Jet (60 gp). Azurite (6 gp). Rock crystal (50 gp). Black pearl (1000 gp). Jet (60 gp). Black star sapphire (700 gp). Citrine (50 gp). Moss agate (6 gp). Golden pearl (60 gp). Black pearl (1000 gp). Azurite (6 gp). Carnelian (50 gp).
Nutae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is silver, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of eastern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and to reunite with his absent father
Flaws: Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Ratbag Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear tan clothing when he does not wear armor and is in decent physical shape. His brown hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.
History: Ratbag was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Ratbag abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his music dream.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Insomniac, Selfish. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 10 pp.
Edge Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His fur is gray and curly. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Edge was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Religious. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 92 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 14000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
