Kyle Staurheim, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce violet eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 107 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
Possessions: 320 pp.
Vanuath Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey feathered hat and grey clothes. He keeps his brown hair in a pixie cut. He has amber eyes.
Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Gardener like his father before him.
Motivation: He is greedy; and he seems to be bored by most things
Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: An abacus with copper, silver and gold markers (160 gp). 1 Masterwork Common Melee.
Serpent Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. His gray fur is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 42 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 8000 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (40 gp). Silver comb with moonstones (200 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (200 gp). Solid gold idol (800 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Immeral Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright blonde hair and a scraggly beard. His brown eyes peer out from beneath his broad tan hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and someone believes him a fraud
Ideals: Optimist. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carnelian (80 gp).
Tethren Pride, Male Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. His red hair is braided into rings. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a mountains tribe. He found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: Expand his business.
Flaws: Addict, Greedy. Bonds: Adventurer, Nature, Job. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 210 gp. 1 Disguise kit.
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