Beloril Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Beloril isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich southern family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and wants his loneliness to end
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Criminal record, Rich, Has a crush. Occupation: Priest
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Persistence, Pacifist, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Jebeddo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and pastel handkerchief worn on his right side. His brown hair is kept up in a ponytail inside a Stetson hat. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irascible and easily irritated. He has all his life been fascinated with dancing.
History: He got into the Roofer business at a young age. Jebeddo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 83 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3000 gp. Sard (50 gp). Lapis lazuli (16 gp). Iolite (50 gp). Azurite (16 gp). Jade (150 gp). Moss agate (16 gp).
Theodoric Deighton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise brown.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: To share knowledge with the world; and to end his boredom
Ideals: Gifted, Logical. Flaws: Ugly, Addict. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +6
Possessions: 19000 sp. Rhodochrosite (7 gp). Jade (150 gp). Tiger eye turquoise (7 gp). Deep blue spinel (200 gp). Tourmaline (150 gp). Amber (150 gp). Zircon (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Three Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is long and unkept. His yellow unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly, Disease, Hedonist. Bonds: Rich. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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