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Advanced [show]


Seven Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He keeps his long yellow fur kept up in a rat tail. His yellow eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Lycanthrope in disguise. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Adventurer, Slave. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Seven Paws, Male Tabaxi Fighter 6
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)19 (+4) 12 (+1)14 (+2)
Skills Investigation +7, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Undercommon, Sylvan, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Kairon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His silver hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Kairon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. During his travels, Kairon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kairon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kairon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Military, Poor, Slave. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Kairon Instinct, Male Tiefling Sorcerer 6
Medium (5'11") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Terran, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 900 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a black handlebar mustache and slicked back black hair. His hazel eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with finding treasure.

History: He was born in the south. Through the years after Vonbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vonbin's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Sorcerer 8
Medium (4'4") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1500 gp. Embroidered and bejeweled glove (1000 gp). Black velvet mask with numerous citrines (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Halimath Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His brown hair is braided into rings. His hazel eyes peer out from beneath his top green hat.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Ostoroth, Male Elf Paladin 11
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 900 gp. Silver comb with moonstones (1000 gp). A necklace of small pink pearls (4000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Vilberg Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, black cloak. His hair is silver and curly. This amber eyed westerner is not easily forgotten.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Vilberg grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Vilberg Chatham, Male Half-Orc Barbarian 7
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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