Leucis Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His hair, while still mostly purple, has prominent grey streaks. His eyes are a pleasant black.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Criminal record, Job. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 81 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 7000 gp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver comb with moonstones (300 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1300 gp). Embroidered and bejeweled glove (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (120 gp).
Rimple Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His black hair and beard is wavy and long. His eyes are green and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Shy. Bonds: Immigrant, Military, Adventurer. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.
Smoking Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His orange fur is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military, Rich. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 85 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1200 gp. Citrine (50 gp). White pearl (50 gp). Eye agate (12 gp). 1 Minor magic item.
Rimmon Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His dark red hair is thinning but still full. His eyes are black and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the east to a Sailor, Rimmon learned a great deal about his mother's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has a crush on the local Shoemaker; and wants to open a new tavern
Ideals: Artistic. Flaws: Secretive, Fearful. Bonds: Job, Has a crush. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp. Golden yellow topaz (700 gp).
Tordek Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears white painted combat armor at almost all times. His hair is red and curly. He wears a mask on his face.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Logical. Flaws: Ugly, Shy. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 310 gp.
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