Greethen Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His crest is green, silky, and of moderate length. His red unseeing eyes seem to look past you.
Personality: Greethen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Retire the richest man in the north.
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Eye agate (4 gp). Fiery yellow corundum (1300 gp). Deep green spinel (130 gp).
Joser Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He has red hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Joser embodies much of what other species detest in the Halflings. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Slave. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Skirt Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is lengthy and is close to two feet long. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 136 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Eye agate (8 gp). Amethyst (130 gp). Aquamarine (600 gp). Blue quartz (8 gp). Jet (130 gp). Smoky quartz (30 gp). Golden yellow topaz (600 gp). Coral (130 gp). Banded agate (8 gp). Red-brown spinel (130 gp). Bloodstone (30 gp). Hematite (8 gp). Aquamarine (600 gp). Pink pearl (130 gp). Deep blue spinel (600 gp). Malachite (8 gp). Aquamarine (600 gp). Lapis lazuli (8 gp). Sardonyx (30 gp). Jacinth (3000 gp). Tiger eye turquoise (8 gp). Deep green spinel (130 gp). Star rose quartz (30 gp). Blue quartz (8 gp). Violet garnet (600 gp). Carnelian (30 gp). 1 Major magic item.
Ogbur Weld, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his golden hair in a pixie cut. He has violet eyes and a brown hat with a tan feather.
Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 4 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Red garnet (110 gp). Carnelian (40 gp). Chrysoprase (40 gp). 1 Minor magic item.
Mehen Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a scythe. His rusty crest is matted, messy, and big. His eyes are red.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mehen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and he is greedy
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp. Freshwater pearl (16 gp). 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
