Cockaby Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is drawn into a tight pony tail with a clover scrunchie. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east to a Spy, Cockaby learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has set out to sabotage the competition.
Motivation: He is greedy; and money/treasure
Flaws: Secretive, Impulsive, Racist. Bonds: Attractive, Job, Rich. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1800 sp.
Halander Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has done his best to style his black hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Halander was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Entrepeneur. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gilthur Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a long, brown, dusty cloak. His whole body is exceptionally muscular. He sports a long red beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: Born in the north his family was never financially stable. A gifted student he started as a Shipwright, but he got bored and became a Sailor. He has achieved small success as a Sailor.
Motivation: Further expansion of business.
Ideals: Passionate. Flaws: Lazy. Bonds: Immigrant, Poor, Job. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1500 sp.
Manfred Blackwood, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tattered old clothes. He keeps his blonde hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across
History: A powerful necromancer made him what he is. Manfred was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Manfred decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and to be a mercenary again
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Blue quartz (15 gp).
Roge Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Shipwright, his mother struggled to pay the bills. Roge was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
