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Advanced [show]


Shivering Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his long white fur kept up in a rat tail. His hazel eyes dart from person to person.

Personality: Shivering hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business

Ideals: Artistic. Bonds: Slave, Adventurer, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Shivering Of Ebony, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 300 sp.


Social Check DCs


Merihim Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Artistic. Flaws: Greedy, Addict. Bonds: Immigrant, Rich. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Merihim Mystery, Male Tiefling Monk 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red-brown spinel (100 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his blonde hair well, parting it to the right. He has gray eyes.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Sharps, Male Human Ranger 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp.


Social Check DCs


Odo Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Actor, and a wedding ring on his right hand. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Ploughman, but he got bored and became a Actor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Flaws: Ugly, Fearful. Bonds: Job, In love, Mentor. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Odo Musumeci, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Poor, Immigrant, Nature. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Geoffrey Graeme, Male Human Warlock 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp.


Social Check DCs

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