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Advanced [show]


Eberk Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Eberk lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and regain custody of his son

Ideals: Optimist. Bonds: Attractive, Adventurer, Family, Job. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Eberk Holderhek, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Golden pearl (160 gp).


Social Check DCs


Tricking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears white trousers with black and green striped suspenders. He wears various colorful collared shirts. His brown fur is heavily combed to the right. He has a dull look in his green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Tricking Of Winter, Male Tabaxi Bard 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)19 (+4) 14 (+2)11 (+0)
Skills Arcana +8, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Celestial, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His crest is greying and his face has many wrinkles. His red eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Zedaar studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Zedaar Hashphronyxadyn, Male Dragonborn Rogue 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 26 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4

Possessions: 11000 sp. Moss agate (6 gp). Alexandrite (1200 gp).


Social Check DCs


Bertram Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of strength around his neck, and a sword on his belt. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His brown unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Logical. Flaws: Disease. Bonds: Slave. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Bertram Hogcollar, Male Halfling Ranger 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)9 (-1) 18 (+4)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Hourglass.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey cloak and cross-gartered black stockings. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Ugly, PTSD. Bonds: Adventurer. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Cooper, Male Human Fighter 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Good lock.


Social Check DCs

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