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Advanced [show]


Nuraval Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear brown tank tops with pastel pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Athletic, Passionate. Flaws: Addict. Bonds: Rich, Job. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Bloodkith, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to cover his moderate length black hair. He has gleaming, smiling gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Server, who enjoyed hunting, Adam was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Shy, Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Adam Graham, Male Human Expert 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Dondon Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his tan robe. He is physically well-built. His hair is red and curly. His eyes are violet.

Personality: Overbrimming with self-confidence, Dondon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dondon was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sculptor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Optimist. Flaws: Mundane. Bonds: Immigrant. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Dondon Porridgepot, Male Halfling Wizard 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 18 (+4)18 (+4)
Skills Athletics +2, Deception +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1000 sp. Obsidian (8 gp). Amber (140 gp). Tiger eye turquoise (8 gp). 3 Tanglefoot bags.


Social Check DCs


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair, while still mostly red, has prominent grey streaks. His hazel eyes peer out from beneath his deerstalker pastel hat.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of giants once and for all.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Detective for hire.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Enemies, Rich, Job, Family. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Kyle Payton, Male Human Fighter 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does, and he perpetually has his greataxe ready. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He got into the Layabout business at a young age. He was an apprentice working in his father's forge. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Racist. Bonds: Job, Attractive, Religious. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Nuraval Strongheart, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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