Heian Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing colorful clothing, dressed as a Cartwright. His golden hair is long and unkept. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Many illithids want him driven away; and he is content
Ideals: Passionate, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Fonkin Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with yellow slacks, and carries kukris. With bright golden hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.
History: Fonkin was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Fonkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Bonds: Attractive, Enemies, Family. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 300 gp.
Zepar Light, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown cloak and cross-gartered black stockings. His purple hair is long and unkept. His thin eyebrows rest above his beady red eyes.
Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Cursed with unlife at a very young age, Zepar has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Disease. Bonds: Has a crush, Poor, Adventurer. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Red-brown spinel (40 gp).
Soveliss Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his white hair up in a very large beehive style do. His eyes are violet and beady.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the west, but his parents moved at a very young age to the east. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 11000 sp.
Heskan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly hand crossbows and greataxes. His rusty crest has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves painting and to teach people painting more than just about anything. He also hits on women, regardless of circumstances.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he wants to get laid
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Criminal record, Has a crush. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 118 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
Possessions: 12000 gp. Banded agate (14 gp). Eye agate (14 gp). Malachite (14 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Smoky quartz (40 gp). Freshwater pearl (14 gp). Smoky quartz (40 gp). Tourmaline (110 gp). Rose (40 gp). Jade (110 gp). Silver pearl (110 gp). Rhodochrosite (14 gp). Aquamarine (400 gp). Aquamarine (400 gp). Coral (110 gp). Tiger eye turquoise (14 gp). Iolite (40 gp). Hematite (14 gp). Zircon (40 gp). Smoky quartz (40 gp). Carnelian (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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