Fenriz Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bellfounder. He wears a broad hat to cover his moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: When he was but 6 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Poor, Has a crush. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 10)
Armor Class 14
Hit Points 59 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 6000 sp. Rock crystal (40 gp). Red garnet (50 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.
Ildrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. He has dyed his greying blue crest a little too much giving a sharp blue color. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Guard, who enjoyed hunting, Ildrex was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Greedy. Bonds: Rich, Adventurer, Nature. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 120 pp. Jasper (20 gp). Deep blue spinel (1400 gp).
Bernard Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments
History: The child of a Beggar, who enjoyed hunting, Bernard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a beggar again
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp.
Anselm Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his brown hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Forgetful. Bonds: Poor, Attractive, Guardian. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Pink pearl (140 gp).
Nicor Hope, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His eyes are gold and he is always smoking a pipe.
Personality: Nicor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Nicor was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has worked as a Doctor like his father before him.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Elven, Terran, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1000 gp. Carnelian (80 gp). Freshwater pearl (16 gp). Aquamarine (800 gp). Smoky quartz (80 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!