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Advanced [show]


Tim Harlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears violet trousers with black and grey striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a club. His hair is short and golden. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Shipwright soon after.

Motivation: Sabotage a competitor; and to be a spy again

Flaws: Selfish, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Tim Harlow, Male Human Expert 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 80 gp. Amethyst (80 gp).


Social Check DCs


Oloric Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Layabout business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Nature. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Oloric Graybeard, Male Dwarf Adept 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Duergath Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Duergath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Joker. Flaws: Hedonist. Bonds: Job, Rich, Religious. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Duergath Balderk, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 14 (+2)9 (-1)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp.


Social Check DCs


Efferil Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is black and curly. He has a tattooed face.

Personality: He has always had a great fascination with Half-Elven culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Efferil Trowbridge, Male Half-Elf Warlock 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 1000 cp.


Social Check DCs


Morgran Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and carries morningstars. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Morgran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Morgran Durthane, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs

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