Brottor Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized emerald on his left hand. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new spy responsibilities is difficult
Flaws: Disease. Bonds: Rich, Job, Adventurer, Nature. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Half-Plate.
Leucis Light, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with top hat. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. A true patriot, Leucis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small desert village. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Opinionated. Bonds: Poor, Military, Nature, Adventurer. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 53 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 2000 gp. White opal (1200 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp).
Kelter Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears baggy green pantaloons and a grey scarf. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of a Doctor, who enjoyed hunting, Kelter was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his daughter; and he wants to meet his childhood hero
Bonds: Family, Religious, Nature, Adventurer. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1500 sp.
Morgran Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. With bright silver hair and a scraggly beard. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 20 (+5) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3 Antitoxin.
Modean Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He has styled his white hair well, parting it to the left. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Barrister
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Red spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
