Gorgûm Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of strength around his neck, and a club on his belt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 63 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
Possessions: 6000 gp. Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (170 gp). A small bag of saffron. (20 gp). Carved bone or ivory statuette (20 gp).
Oriax Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears red trousers with green and tan striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He got into the Actor business at a young age. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern.
Ideals: Opinionated. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp.
Hugh Sheldon, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Tailor profession.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 38000 sp. 1 Minor magic item.
Seebo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is smooth and relatively long. He has gleaming, smiling amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Poor, Family. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Halander Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear black clothing when he does not wear armor. His blonde hair is thinning but still full. He has a dull look in his amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. He has had some formal dancing training, and achieved minor success. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and someone believes him a fraud
Ideals: Athletic, Extrovert, Artistic. Bonds: Nature, Enemies. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!