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Advanced [show]


Thoradin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long black beard, and similarly colored long hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Professionalism, Fighting. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Thoradin Strongheart, Male Dwarf Commoner 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 20 pp. 4 Holy water. 4 Smokesticks. 3 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Zaffrab isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Jak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Jak grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and his religion dominates his actions

Flaws: Ugly, Insane, Lazy. Bonds: Adventurer, Religious. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Jak Tealeaf, Male Halfling Ranger 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Yurk Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. He keeps his blonde hair in a flapper bob. He has amber eyes and a blue hat with a grey feather.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Slave. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Yurk Weld, Male Half-Orc Wizard 14
Medium (5'7") Half-Orc, Neutral Evil (CR 14)
Armor Class 14
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +9, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. A necklace of small pink pearls (4000 gp). Silver chalice with lapis lazuli gems (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). 1 Medium magic item.


Social Check DCs


Efferil Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a yellow scarf. He is physically well-built. His brown hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving Efferil is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker, Fighting. Flaws: Greedy. Bonds: Family, Mentor. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Efferil Sherman, Male Half-Elf Wizard 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs

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