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Advanced [show]


Raer Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His blonde hair is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: Raer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Poor, Attractive, Family. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Raer Casilltenirra, Male Elf Warlock 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2800 sp.


Social Check DCs


Anselm York, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple black robe with grey stripes complete with hood. His hair is short and brown. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Guardian, Criminal record. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Anselm York, Male Human Aristocrat 7
Medium (6'6") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)9 (-1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Elegant In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. His amber eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Elegant was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Layabout for hire.

Motivation: Further expansion of business.

Ideals: Disciplined, Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Elegant In the Storm, Male Tabaxi Aristocrat 5
Medium (5'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Pallabar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, pastel shirt, and black tie, and sports empty pouches on his belt. He wears a colorful flower in his red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born in the south to a Map Maker, Pallabar learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Pallabar Albaratie, Male Gnome Adept 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Chrysoprase (40 gp). Azurite (12 gp). Golden pearl (70 gp). Black pearl (300 gp).


Social Check DCs


Oren Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a lot of dark rich colors, with gold accents. His hair is short and auburn. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Oren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oren took refuge in the large cave and found the beat up shield and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Flaws: Addict, Insane. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Oren Sunmeadow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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