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Advanced [show]


Jade Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His gray fur is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and marry his sister to traveling adventurers

Ideals: Fighting, Impeccable. Bonds: Job, Family, Immigrant. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Jade Mist, Male Tabaxi Barbarian 9
Medium (6'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 47 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 150 pp. Silver ewer (70 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue leather gloves, a blue jacket, and tight pants. His gray fur is matted, messy, and big. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. His necromantic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Three Running, Male Tabaxi Adept 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 9 (-1)18 (+4)
Skills Performance +8, Religion +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 110 pp. White pearl (80 gp). Onyx (80 gp). Silver pearl (80 gp). Alexandrite (1200 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries a battered sword and tarnished shortbow as well. His lavender fur is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Trail wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Slave, Mentor, Enemies. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Trail In the Wind, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Gimble Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear yellow tank tops with tan pants. His auburn hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Gimble Timbers, Male Gnome Druid 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Randal Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear white pants and tee shirts. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Randal Dudley, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 20 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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