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NPC Generator

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Advanced [show]


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His chestnut hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Weaver, but he got bored and became a Doctor. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Browning, Male Human Aristocrat 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)18 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Star rose quartz (20 gp).


Social Check DCs


Anverth Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: He was born in a small forest village. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Anverth Munggen, Male Gnome Warlock 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 9000 cp. 3 Alchemist’s fire.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Oren was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Halfling compassion.

Ideals: Justice. Flaws: Cynical, Racist. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oren Fastfoot, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform, and he perpetually has his sai ready. His green crest is greasy and uncared for. His red eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Direcris Fharngnarthnost, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1100 gp. Amethyst (90 gp). Pink pearl (90 gp). Smoky quartz (70 gp). Lapis lazuli (8 gp). Moonstone (70 gp). Silver pearl (90 gp).


Social Check DCs


Hugh Sydney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut, silky, and of moderate length. His violet eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wants a kiss.

Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Sydney, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs

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