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Advanced [show]


Shane Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has no hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against gnolls

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Shane Iranapha, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. Red garnet (120 gp). Brown-green garnet (120 gp). Black opal (1500 gp).


Social Check DCs


Rurik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey armored body suit, with a simple black line shooting up and back down. His moppish red hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: Rurik wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Rurik Torunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp. Chrysoberyl (50 gp). Deep green spinel (50 gp). Deep blue spinel (500 gp). 1 Half-Plate.


Social Check DCs


Arjhan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. He keeps his long rusty crest kept up in a rat tail. His eyes are a pleasant gold.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arjhan was raised in a hard working conservative environment. A gifted student he started as a Animal Trainer, but he got bored and became a Shipwright. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Religious, Job, Adventurer. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Arjhan Ghaallixirn, Male Dragonborn Expert 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Taklinn Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Taklinn Bofdann, Male Dwarf Warrior 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His red hair, when down, is lengthy. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: In love, Family. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Richard Hastings, Male Human Adept 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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