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NPC Generator

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Advanced [show]


Pijjirik Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Shoemaker, Pijjirik learned a great deal about his mother's area of expertise. Pijjirik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Pijjirik Kerrhylon, Male Dragonborn Adept 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Athletics +7, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Star rose quartz (70 gp). Carnelian (70 gp). Bloodstone (70 gp). Red spinel (120 gp).


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant gray.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Slave Trader soon after.

Motivation: Wants to raise his children well; and to be a shepherd again

Ideals: Logical. Flaws: PTSD. Bonds: Immigrant, Job, Rich, Family. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uraim Steelfist, Male Dwarf Barbarian 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 67 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)17 (+3) 17 (+3)11 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Shipwright, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Peter Huckabee, Male Human Warrior 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. Chrysoprase (80 gp). 1 Breastplate.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a blue tunic with black highlights, and long grey pants that bunch up around his shoes. He has dyed his greying white fur a little too much giving a sharp white color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born blind and as such lacked many opportunities for work. Dagger was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barkeep. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Insomniac, Disease. Bonds: Immigrant. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Dagger Candle, Male Tabaxi Adept 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)17 (+3)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Lapis lazuli (11 gp).


Social Check DCs


Nim Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears pastel trousers with green and blue striped suspenders. He wears various colorful collared shirts. His auburn hair, when down, is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Nim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Bonds: Immigrant, Criminal record, Attractive, Nature. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Nim Nailo, Male Elf Adept 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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