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Advanced [show]


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. With a patchy golden beard and wild golden hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Farmer and found it very stressful. He has achieved small success as a Farmer.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Jocelyn Kensley, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Pushkrimp Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'0". He wears red leather gloves, a red jacket, and tight pants, and his gloved hand is found clutching a sai. He has styled his silver hair well, parting it to the right. This blue eyed easterner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Slave Trader, who enjoyed hunting, Pushkrimp was taken on many hunting expeditions. Through the years after Pushkrimp was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pushkrimp's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Depressed. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Pushkrimp Abram, Male Half-Orc Sorcerer 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80 pp. 1 Healer’s kit.


Social Check DCs


Mormo Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor, and sports empty pouches on his belt. His hair is cut close to his head. He is baby faced.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the east. He married young, but lost his spouse to orcs. He has never given up on his painting dream.

Motivation: He's attracted to the PC; and a deep hatred of orcs

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Poor, Has a crush. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Mormo Temerity, Male Tiefling Rogue 5
Medium (5'11") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Adventurer. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Heward Everleigh, Male Human Monk 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He has styled his silver hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: This man loves dancing and to teach people dancing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Fonkin has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Fonkin Glittergem, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)14 (+2) 18 (+4)14 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs

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