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NPC Generator

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Advanced [show]


Charles Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow cloak and cross-gartered grey stockings. He has a golden handlebar mustache and slicked back golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to loving parents in a slum to the east. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Bonds: Enemies, Poor, Nature, Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Charles Netyoive, Male Half-Elf Paladin 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. He has styled his golden hair well, parting it to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Beiro Iranapha, Male Elf Monk 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Robert Dryden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: He was raised in a mountains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Selfish. Bonds: Nature, Has a crush. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Robert Dryden, Male Human Paladin 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Glim Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. His auburn hair is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason

Voice: Raspy

Attributes [hide]

Glim Musgraben, Male Gnome Bard 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 112 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 21 (+5)15 (+2) 14 (+2)18 (+4)
Skills Investigation +7, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 5000 gp. Red-brown spinel (140 gp). Carnelian (70 gp). Black pearl (1100 gp). Tiger eye turquoise (14 gp). Alexandrite (1100 gp). Obsidian (14 gp). Obsidian (14 gp). Eye agate (14 gp). Coral (140 gp). Smoky quartz (70 gp). Fire opal (1000 gp). Deep green spinel (140 gp). Sardonyx (70 gp). Jasper (70 gp). Amber (140 gp). Alexandrite (1100 gp). 1 Medium magic item.


Social Check DCs


Shifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is cut close to his head. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shifting hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against illithids.

Flaws: Shy. Bonds: Adventurer, Religious, Enemies, Rich. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting In Woods, Male Tabaxi Rogue 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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