Diggory Everly, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: He is content.
Ideals: Joker. Flaws: Mundane, Addict. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp.
Silvo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with top hat. He sports a long golden beard, and similarly colored long hair. His ears are large.
Personality: Calm and collected, he is a well trained Beggar. He takes great joy in being the best Beggar in town.
History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, PTSD, Addict. Bonds: Immigrant, Job. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Vanuath Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears just a green suit. His auburn hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.
History: He was raised in a plains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Many giants want him driven away; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Religious, Nature, Job, Enemies. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Halander Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He has styled his black hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.
History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Halander and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 27000 sp. 1 Minor magic item.
Malmûg Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear grey pants and tee shirts. His moppish golden hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Malmûg studied abroad. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Gifted. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp.
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