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NPC Generator

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Advanced [show]


Koeth Holimion, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of morningstars on his belt, each one with a sapphire on the hilt. He wears a small hat to hide his balding. His eyes are likewise green.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Roofer, who enjoyed hunting, Koeth was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies, Nature. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Koeth Holimion, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Doctor profession.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Assassin like his mother before him.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Optimist. Bonds: Rich, Job, Adventurer, Family. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Zaffrab Ningel, Male Gnome Monk 9
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 18 (+4)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Gormogord Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He wears dark leathers with embroidery. He wears a Stetson hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Gormogord and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Secretive, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Gormogord Glenfellow, Male Halfling Bard 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Cairn Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Extrovert. Bonds: Attractive, Slave, Rich. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Cairn Serenity, Male Tiefling Commoner 7
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Henry Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a pastel cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. His eyes are a pleasant gray.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Junk Dealer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job, Debt. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Mellegaard, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Aquamarine (1300 gp). Tourmaline (100 gp). Rhodochrosite (6 gp).


Social Check DCs

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