Zaffrab Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Fighting, Logical, Entrepeneur. Flaws: Secretive, Disease. Bonds: Rich. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (600 gp). White pearl (110 gp). Iolite (50 gp). Deep green spinel (110 gp).
Leucis Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.
History: Born in the west to a Doctor, Leucis learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Doctor like his father before him.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Immigrant, Job. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 56 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1100 pp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold music box (2000 gp). Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Old masterpiece painting (1800 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Cloth of gold vestments (30 gp).
Raymond Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He dresses well, typically a more casual-formal manner. He has styled his red hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Sailor, but he got bored and became a Bather. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Adventurer, Job. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Hunter Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears violet cloth garments or leather armor. He wears a colorful flower in his red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Fortune-teller and found it very stressful. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He wants to meet his childhood hero; and he's attracted to the pc
Bonds: Attractive, Has a crush, Adventurer, Rich, Job. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 3000 sp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp).
Delebean Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair, when down, is lengthy. He has gray eyes and a brown hat with a black feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Addict. Bonds: Immigrant, Debt, Job. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
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