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NPC Generator

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Advanced [show]


Bharash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His crest is cut close to his head. He has a dull look in his red eyes.

Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bharash is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Bharash Norixius, Male Dragonborn Warlock 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 gp. Onyx (60 gp). Deep green spinel (70 gp). Black pearl (1400 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs


Hunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and retire the richest man in the east

Ideals: Entrepeneur, Disciplined. Flaws: Disease, Insomniac. Bonds: Religious. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Hunter Cumberbatch, Male Human Paladin 6
Medium (6'4") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Peridot (60 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Zedaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His scarlet crest is knotted and matted. His gold unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Zedaar Dhyrktelonis, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 500 gp. Coral (130 gp). Sardonyx (70 gp). Violet garnet (1500 gp). Iolite (70 gp). Banded agate (6 gp). Sardonyx (70 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Holton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered tan stockings. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Family, Mentor. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Alexandre Holton, Male Human Fighter 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


Mormo Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mormo took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Mormo Severity, Male Tiefling Barbarian 7
Medium (5'7") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Eyepatch with mock eye of sapphire and moonstone (2400 gp).


Social Check DCs

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