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NPC Generator

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Advanced [show]


Ar-Beka Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Religious, Mentor. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Ar-Beka Enfield, Male Half-Orc Aristocrat 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +3 / 2d8+0, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of magic on his torso, and he perpetually has his club ready. His white hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Osco Hilltopple, Male Halfling Monk 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky tan painted plate armor. He wears a deerstalker hat to hide his balding. His eyes are gold and beady.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and a strong sense of loyalty to tiefling people

Ideals: Athletic. Flaws: Ugly, Racist, Shy. Bonds: Mentor. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Zepar Ecstasy, Male Tiefling Warlock 4
Medium (5'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)19 (+4) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143220000000

Possessions: 30000 cp. Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp).


Social Check DCs


Elaim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black coat over a brown low-cut shirt, and a top hat upon his head. He wears his chestnut hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Dwarven culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Racist. Bonds: Immigrant, Mentor, Nature. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Elaim Caebrek, Male Dwarf Paladin 5
Medium (4'3") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His white hair, when down, is lengthy. His violet eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Architect in town.

History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Job, Family, Attractive. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Nuraval Torunn, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 40 gp. Brass mug with jade inlays (600 gp).


Social Check DCs

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