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NPC Generator

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Advanced [show]


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His hair is auburn and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Criminal record. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems, and he perpetually has his greataxe ready. His gray fur is knotted and matted. His eyes are hazel and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is frequently practicing swordplay.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Military. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three Of Wine, Male Tabaxi Rogue 8
Medium (6'10") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Rathkran Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is brass and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Rathkran is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Depressed, Fearful. Bonds: Criminal record. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Rathkran Esstyrlynn, Male Dragonborn Barbarian 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Silver comb with moonstones (200 gp). Solid gold idol (500 gp).


Social Check DCs


Vonbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a pastel small hat and pastel clothes, and he perpetually has his shortbow ready. His silver hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Enemies, Mentor, Criminal record. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Vonbin Deepdelver, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Adelard Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Roofer, who enjoyed hunting, Adelard was taken on many hunting expeditions. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Revenge.

Ideals: Disciplined. Bonds: Attractive, Enemies, Nature, Guardian. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Adelard Nagel, Male Half-Elf Monk 15
Medium (5'3") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +8, Athletics +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +7

Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver chalice with lapis lazuli gems (70 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (400 gp). Silver chalice with lapis lazuli gems (70 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs

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