Quarethon Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His crest is brass and very short. He has gold eyes and a grey hat with a blue feather.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful necromancer made him what he is. When Quarethon reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted, Logical. Bonds: Mentor, Military. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Fax Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries rapiers. His gold crest is slicked back into a classic pompadour. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Fax lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. Large well-done wool tapestry (200 gp). Old masterpiece painting (1000 gp).
Kelter Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is unkempt and raggedy. He has gleaming, smiling gray eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Scribe, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Robert Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man has the majority of his body covered in plate. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Joker. Flaws: Insane. Bonds: Mentor, Criminal record. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Gnome, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 50 pp. 1 Minor magic item.
Cory Lancaster, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His golden hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: When he was but 8 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and money/treasure
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 14
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.
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