Art Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is lengthy. His ears are large.
Personality: Art hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2100 gp. Azurite (8 gp). Alexandrite (300 gp). Amber (100 gp). Red-brown spinel (100 gp). Onyx (30 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Rhodochrosite (8 gp). 1 Minor magic item.
Thamuz Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blue and curly. He has silver eyes.
Personality: Thamuz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Military. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 68 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Jasper (40 gp). Golden yellow topaz (1100 gp). Zircon (40 gp). Deep blue spinel (1100 gp). Chrysoprase (40 gp). Rhodochrosite (10 gp). Fiery yellow corundum (1300 gp). Alexandrite (1100 gp).
Purson Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his warhammer. His dark red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Purson was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Goblin, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp.
Lorm Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut, silky, and of moderate length. His eyes are brown and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Engraver, but he got bored and became a Locksmith. He became a Locksmith soon after.
Motivation: Expand his business.
Bonds: Attractive, Nature, Immigrant, Religious, Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 89 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 370 pp. Hematite (12 gp). Hematite (12 gp). Azurite (12 gp). Black pearl (1600 gp). Carnelian (40 gp).
Adrik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a tan and blue robe with the hood down, he is not a threatening figure. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Adrik was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Terse, Lazy. Bonds: Military, Has a crush, Adventurer. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
