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Advanced [show]


Burgell Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is auburn. His half smiles and green eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Tanner. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. Burgell was born on a far western island where he grew up under the tutelage of his father, an expert Tanner. He has built up a small fortune and can afford his own way.

Motivation: To be a Unemployed again.

Flaws: Disease. Bonds: Rich, Attractive, Job, Family, Immigrant. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Burgell Humplebumple, Male Gnome Adept 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3200 sp. 4 Alchemist’s fire.


Social Check DCs


Theriatis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries spears. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Shy, Fearful, Disease. Bonds: Poor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theriatis Caerdonel, Male Elf Cleric 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant, Terran
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp.


Social Check DCs


Karash Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears green cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This hazel eyed easterner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Barkeep mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Disease. Bonds: Religious, Criminal record, Family. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Karash Sutherland, Male Half-Orc Warlock 16
Medium (6'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Stealth +9, Survival +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 1000 gp. Star rose quartz (20 gp). Red spinel (100 gp). Zircon (20 gp). Rhodochrosite (16 gp). Rock crystal (20 gp). Rose (20 gp). Chrysoberyl (100 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Smoky quartz (20 gp). Banded agate (16 gp).


Social Check DCs


Vondal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear brown tank tops with blue pants. He has styled his golden hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great joy in being the best Apothecary in town.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Vondal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Job, Rich. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Vondal Fireforge, Male Dwarf Rogue 5
Medium (4'4") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Richard Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear grey tank tops with brown pants. With a patchy silver beard and wild silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Richard Wallace, Male Half-Elf Expert 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs

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