Morkral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has shaved his head bald. He has amber eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Bonds: Criminal record. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Mûzglob Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and is renowned for his bright brown suits and hats. His white hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: Mûzglob was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Ulblyn Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is heavily combed to the right. He has gleaming, smiling green eyes.
Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: Regain custody of his daughter; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 15
Hit Points 137 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 20 (+5) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 800 pp. Rose (70 gp). Banded agate (14 gp). Hematite (14 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Jade (110 gp). Tiger eye turquoise (14 gp). Black pearl (1100 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zepar Sly, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His black hair is long and unkept. He has a dull look in his white eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Beggar profession.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Red garnet (140 gp). Citrine (50 gp). 1 Masterwork Heavy wooden shield.
Bûbol Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Laborer. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Fighting, Professionalism. Bonds: Rich, Attractive, Job. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 77 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +11 / 5d4+5, Ranged +9 / 5d4+3, Grapple +5
Possessions: 10000 gp. Blue sapphire (1300 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Blue quartz (6 gp). Blue star sapphire (1300 gp). Malachite (6 gp). Golden pearl (60 gp). Iolite (70 gp). Carnelian (70 gp). Violet garnet (400 gp). Malachite (6 gp). Blue-white diamond (7000 gp). Star ruby (1300 gp). Jasper (70 gp). Amber (60 gp). Red-brown spinel (60 gp). Pink pearl (60 gp). Rich purple corundum (1300 gp). Sardonyx (70 gp). Carnelian (70 gp). Alexandrite (400 gp). Black star sapphire (1300 gp). Rose (70 gp). Azurite (6 gp). Alexandrite (400 gp). Sard (70 gp). White pearl (60 gp). Canary diamond (7000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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