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NPC Generator

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Advanced [show]


Cairn Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light green in addition to tight pants. He wears a colorful flower in his white hair. This white eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Cairn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cairn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Joker, Logical. Bonds: Immigrant, Attractive, Mentor, Nature. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Cairn Open, Male Tiefling Paladin 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)19 (+4)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 11000 sp. Golden yellow topaz (900 gp). Chrysoberyl (110 gp). Golden yellow topaz (900 gp). Brown-green garnet (110 gp). Pink pearl (110 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His golden hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zunn Clapham, Male Half-Orc Warrior 15
Medium (5'1") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 106 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He keeps his black fur in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Moon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Extrovert, Gifted, Persistence, Fighting. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Moon In the Wind, Male Tabaxi Rogue 17
Medium (6'4") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 14
Hit Points 118 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +10, Animal Handling +9
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +9

Possessions: 7000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Sapphire pendant on gold chain (2900 gp). Silver comb with moonstones (600 gp). Solid gold idol (400 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Nutae Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a tan scarf, and sports empty pouches on his belt. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Nutae was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and to unite with his brother

Flaws: Selfish, Mundane. Bonds: Family, Rich, Military. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Nutae Galanodel, Male Elf Barbarian 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Fivin Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Soapmaker, but he was a colossal failure. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and further expansion of business

Flaws: Addict. Bonds: Attractive, Job, Mentor, Family. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Fivin Xiloscient, Male Half-Elf Warlock 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 14 (+2)17 (+3)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp. Amethyst (140 gp). Bloodstone (30 gp).


Social Check DCs

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