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Advanced [show]


Shaká Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His tied-back hair is black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, Family. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Shaká Hastings, Male Half-Orc Monk 4
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He usually wears his tan robe and has his longbow always slung over his shoulder. His whole body is exceptionally muscular. His white hair is lengthy. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He became a Performer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Quarion Floshem, Male Elf Rogue 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Antitoxin. 3 Thunderstones. 6 Acid flasks.


Social Check DCs


Richard Leighton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing a long, white cloak. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and he would like to get married and retire

Flaws: Shy. Bonds: Family, Immigrant, Adventurer, Has a crush. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Richard Leighton, Male Human Druid 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Chain shirt.


Social Check DCs


Gerald Kimberley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. He keeps his red hair in a pixie cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Rich. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gerald Kimberley, Male Human Aristocrat 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1200 gp. Moss agate (15 gp). Tourmaline (90 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is cut close to his head. His eyes are blue and catlike.

Personality: Eccentric and domineering, Serpent will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Job. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Serpent Shore, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Arcana +8, Investigation +8
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Infernal, Giant
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 270 pp.


Social Check DCs

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