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NPC Generator

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Advanced [show]


Flame Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. He has dyed his greying beige fur a little too much giving a sharp beige color. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane, Addict. Bonds: Immigrant. Occupation: Mayor

Voice: German accent

Attributes [hide]

Flame Thunder, Male Tabaxi Wizard 4
Medium (6'3") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His long black hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Ideals: Philantrophist, Artistic. Flaws: Addict, Shy. Bonds: Rich, Military. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Rolands, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp.


Social Check DCs


Zephan Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Spice Merchant. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Zephan lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. After a long history of fighting, Zephan and his spouse have recently divorced.

Motivation: A deep hatred of giants; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Zephan Heal, Male Tiefling Wizard 14
Medium (5'0") Tiefling, Lawful Good (CR 14)
Armor Class 13
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 300 pp. Rich purple corundum (700 gp). Azurite (15 gp). Brown-green garnet (100 gp). Malachite (15 gp). 1 Medium magic item.


Social Check DCs


Jocelyn Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is drawn into a tight pony tail with a skull scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Jocelyn was born with his mother's beautiful face. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Family, Rich. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Qualanthri, Male Half-Elf Paladin 9
Medium (5'4") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: Ozyman is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Druid 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Jet (160 gp). 1 Minor magic item.


Social Check DCs

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