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Advanced [show]


Pelaios Fear, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a green costume with the symbols of magic on his torso. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he wants to meet his childhood hero

Flaws: Cynical. Bonds: Adventurer, Rich, Job. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Pelaios Fear, Male Tiefling Paladin 8
Medium (5'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)19 (+4) 11 (+0)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Infernal, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp. Alexandrite (700 gp). Silver pearl (60 gp). Jade (60 gp). Deep green spinel (60 gp). Aquamarine (700 gp).


Social Check DCs


Gilthur Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gilthur was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Gilthur Deepdelver, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +8, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +3

Possessions: 1000 gp. Amber (160 gp). Smoky quartz (70 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is still thick. His eyes, though not visible through his cowl, are red.

Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Fighting, Athletic, Pacifist, Artistic. Bonds: Slave. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mamnen Ecstasy, Male Tiefling Rogue 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp.


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and carries nunchakus. He has wavy silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Dustin Marley, Male Human Wizard 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 18 (+4)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp. Rock crystal (50 gp).


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Wrenn Folkor, Male Gnome Adept 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Disguise kit.


Social Check DCs

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