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Advanced [show]


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. His golden hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Maurezhi in disguise. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Paladin 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His golden hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Slave, Religious. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Guy Beitz, Male Human Ranger 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Nutae Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white wide-brimmed hat and white clothes. His black hair is lengthy. He has gleaming, smiling amber eyes.

Personality: Nutae hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: Revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Artistic, Opinionated. Bonds: Criminal record, Job, Enemies. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Nutae Dmitriyev, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He is a Deep Scion in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Ugly, Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Oloric Aranore, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Miller. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Nature, Job. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

William Westcott, Male Human Wizard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs

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