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Don Conway, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Armorer uniform. He carries with him a set of glaives on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He uses money and sex appeal to get what he needs; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Rich. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Don Conway, Male Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4

Possessions: Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Gerard Deighton, Male Human Ranger 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp.


Social Check DCs


Akmen Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a top hat to cover his moderate length brown hair. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Akmen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Akmen was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has never given up on his poetry dream.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Fate, Male Tiefling Expert 11
Medium (5'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)19 (+4) 17 (+3)19 (+4)
Skills Animal Handling +7, Performance +8
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Terran, Abyssal
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears blue leather gloves, a blue jacket, and tight pants. His white fur is unkempt and raggedy. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Nimble In the Wind, Male Tabaxi Bard 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Red garnet (40 gp). Red spinel (40 gp).


Social Check DCs


Tim Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and many orcs want him driven away

Ideals: Justice. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Galanodel, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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