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Bathin Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a club on his belt. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered singing. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Pacifist. Flaws: Insomniac, Disease. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bathin Violence, Male Tiefling Expert 9
Medium (6'0") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy black suit, and carries shortspears. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Naill Iranapha, Male Elf Fighter 8
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 15 (+2)18 (+4)
Skills Athletics +6, Deception +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +7

Possessions: 300 gp.


Social Check DCs


Stannor Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of flails on his belt, each one with a topaz on the hilt. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Stannor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Stannor Wildheart, Male Halfling Cleric 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 200 gp.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a simple grey robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. His fierce amber eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to raise his children well

Flaws: Mundane. Bonds: Family, Poor, Mentor, Debt. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Ernest Dryden, Male Human Cleric 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 20 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Mehen Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing a tight black one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His copper crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Mehen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Impeccable, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Mehen Tiammanthyllish, Male Dragonborn Druid 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs

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