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NPC Generator

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Advanced [show]


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He wears his silver hair down. He has green eyes.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Persistence. Flaws: Shy. Bonds: Religious, Rich. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Trey Roscoe, Male Human Expert 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 90 gp. Tourmaline (90 gp).


Social Check DCs


Koeth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright brown suits and hats. His brown hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Family, Rich. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Koeth Ilphelkiir, Male Elf Druid 4
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Solid gold idol (400 gp).


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, violet, dusty cloak. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Fearful, Racist. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Kent, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. Red-brown spinel (110 gp).


Social Check DCs


Serpent Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his spear always slung over his shoulder. He has a moderate pudge and is not very fit. His brown fur is lengthy. His eyes are blue and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Serpent Of Storm, Male Tabaxi Rogue 5
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Violet garnet (1000 gp). Moss agate (7 gp). 1 Chain shirt. 1 Full Plate. 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His black hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Family, Criminal record. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Reynard Beckwith, Male Human Fighter 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 500 sp. Sardonyx (20 gp).


Social Check DCs

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