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NPC Generator

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Advanced [show]


Skak Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: Expand his business; and he's looking for his big break

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Miner

Voice: French accent

Attributes [hide]

Skak Easton, Male Half-Orc Barbarian 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (400 gp). 1 Half-Plate.


Social Check DCs


Bilbron Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a card scrunchie. He has gray eyes and a green hat with a tan feather.

Personality: Bilbron wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Military. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Bilbron Fapplestamp, Male Gnome Wizard 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 6000 gp. Deep blue spinel (400 gp). Black star sapphire (600 gp). Iolite (50 gp). Emerald (600 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length golden hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Selfish, Antagonistic, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Bertram Sunmeadow, Male Halfling Ranger 8
Small (3'4") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 35 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. His purple hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: He got into the Carpenter business at a young age. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Religious, Adventurer. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Cressel Felicity, Male Tiefling Aristocrat 15
Medium (6'2") Tiefling, True Neutral (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4

Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His blonde hair is long and unkept. His blue eyes peer out from beneath his broad tan hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Robert took refuge in the old dungeon and found the beat up longsword and armor he uses now. He left for the east, certain he would find work there.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Robert Whitby, Male Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp.


Social Check DCs

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