Eberdeb Garrick, Male Gnome [Permalink]
Personal [hide]
Description: An older man who typically wears pastel cloth garments or leather armor, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. He has a tattooed face.
Personality: Overbrimming with self-confidence, Eberdeb isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Eberdeb liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Nature, Family. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 81 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 600 pp. Blue sapphire (500 gp). Sardonyx (60 gp). White pearl (60 gp). Azurite (16 gp).
Ogbur Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered singing. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Calcitro Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern man, he is wearing colorful clothing, dressed as a Banker. He wears his white hair down. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Banker business at a young age. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 3 years.
Motivation: To prove his worth to the world; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Addict, Impulsive. Bonds: Attractive, Job. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Masterwork Thieves’ tools.
Barendd Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. He has styled his golden hair well, parting it to the right. He has gleaming, smiling blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. During his travels, Barendd and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Barendd discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Barendd fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Small steel mirror.
Skûn Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man very much looks the part of a Locksmith. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are brown and catlike.
Personality: He has always had a great fascination with Half-Orc culture. He receives visions of the future at random moments
History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and half-orc compassion
Ideals: Gifted. Flaws: Racist. Bonds: Job, Poor, Immigrant. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
